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Airi
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Airi
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==Skills== {| class="wikitable sortable" |- !Icon!!Name!!Description!!Type!!Mana Cost |- |[[File:Slash.png|frameless|64x64px]]||Zan||Each fourth normal attack from Airi deals an extra 30 (+120% of AD) true damage (only towards current target) and reduces target's movement speed by 50% for 1 second. True damage cannot crit, and hits on enemy heroes have 100% Life Steal. |True |N/A |- |[[File:Spin.png|frameless|64x64px]] |Spin||Airi hurls her Shuriken, dealing 250 (+80% of AD) physical damage to enemies hit and knocks them away for 0.75 seconds. At the same time, she gains 1 stack of Dragon's Mark (up to 2 stacks) for 5 seconds, which is used to enhance her Skill 2, Shadow. If Airi hits an enemy hero, her movement speed will be increased by 40%, which diminishes over 2 seconds. Airi's damage is increased by 100% to non- hero units. {| class="fandom-table" !Attribute !'''Lvl 1''' !'''Lvl 2''' !'''Lvl 3''' !'''Lvl 4''' !'''Lvl 5''' !'''Lvl 6''' |- |Base Damage |250 |300 |350 |400 |450 |500 |- |Acceleration |40% |48% |56% |64% |72% |80% |- |Cooldown |8 |7.6 |7.2 |6.8 |6.4 |6 |} |Control/Physical |0 |- |[[File:Shadow.png|frameless|64x64px]] |Shadow||Airi charges in the target direction, and her next normal attack will be enhanced automatically. She can remove the cooldown with 1 stack of Dragon's Mark. {| class="fandom-table" !Attribute !'''Lvl 1''' !'''Lvl 2''' !'''Lvl 3''' !'''Lvl 4''' !'''Lvl 5''' !'''Lvl 6''' |- |Cooldown |10 |9.2 |8.4 |7.6 |6.8 |6 |} |Movement |0 |- |[[File:Ryuu.png|frameless|64x64px]] |Ryuu||Airi deals 150 (+40% of AD) physical damage to nearby enemies, gains 2 stacks of Dragon's Mark, and resets the Shadow's cooldown. At the same time, she leaps into the air (immune to control), and deals double the damage after landing, knock away enemies for 0.75 seconds. She also gains a shield for 3/4/5 seconds upon using the ability. Single damage taken during this period cannot exceed 10% of her max HP. {| class="fandom-table" !Attribute !'''Lvl 1''' !'''Lvl 2''' !'''Lvl 3''' |- |Base Damage |150 |200 |250 |- |Shield Duration |3 |4 |5 |- |Cooldown |60 |50 |40 |} |Control/Buff |0 |}
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