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Annette {{{1}}}
~ Annette on Arena of Valor
[[File:{{{Class-Image2}}}|60x60px|Annette]]
Annette
Annette
Specs
Class: Support/Mage
Role: Control
Stats
Base HP: 3555
Armor: 18.9%
Magic Defense: 11.7%
Attack Damage: 160
Ability Power: 0
Armor Pierce: 0%
Magic Pierce: 0%
Attack Speed: 0%
Critical Chance: 0%
Critical Damage: 200%
Life Steal: 0%
Magic Life Steal: 0%
Movement Speed: 360
Cooldown Speed: 0%
Attack Range: Ranged
Resistance: 0%
HP Per 5 Seconds: 60
Max Mana: 430
Mana / 5 sec: 15
Spotlight Video


Annete is one of the Heroes in the game Arena of Valor, classified in the category of Support/Mage.


Profile[]

  • Date of Birth: Nov 24
  • Place of Birth: Norman
  • Height: 162cm
  • Age: 16

Lore[]

Skills[]

Skill Description Type
Passive

Whisperwind

When there are teammates around Annette, her movement speed is increased by 10%, and her mana regen and cooldown reduction are also increased when she is moving Special

Speed-Up

Skill 1

Gust Force

Annette casts a spell at the target location that lasts for 2 5s: It deals 135(+27% of AP) magic damage to enemies every 0.5s and slows them by 5% (the slow effect con stock) Magic

Slow Down

Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6
Base Damage 135 160 185 210 235 260
Slow % 5% 6% 7% 8% 9% 10%
Cooldown 8
Mana Cost 40
Skill 2

Diviner

Annette launches an orb in a target direction, gives herself (and her teammates) a shield, moves back a short distance, and increases her movement speed by 30% for 28.

It deals 350 (+50% of AP) magic damage to enemies it hits.

It grants a shield that absorbs 450 (+90% of AP) damage for 3s to teammates it hits.

Magic

Shield

Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6
Cooldown 15 14.4 13.8 13.2 12.6 12
Base Damage 350 400 450 500 550 600
Shield 450 530 610 690 770 850
Mana Cost 60
Skill 3

Hurricane Wall

Annette generates a circle that immediately knocks back enemies around he dealing 200 (+40% of AP) magic damage. She becomes untargetable and channels a circle: her, hool

Enemies that come into contact with the circle will take 200 (+40% of AP) magic

damage and be stunned for 1.5s.

Teammates gain super armor when they are inside the circle.

This skill can be used again after 0.5s to interrupt the channeling.

Magic

Knock Back

Lv. 1 Lv. 2 Lv. 3
Cooldown 80 70 60
Base Damage 200 300 400
Mana Cost 120

Armoury[]

Equipment[]

Arcana[]

Enchantment[]

Strategies[]

Skins[]

Videos[]

Balance changes[]

Trivia[]

  • DDth Month YYYY — introduction of HERO.

See also[]

References[]

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