Skills[edit | edit source]
|Assassin||Butterfly gains 2 stacks of Assassin Mark from killing heroes and 1 stack from assist or killing monsters/minions. At 3 stacks, the next ability used will have no cooldown.|
|Butterfly swings her blade, dealing 200(+60 of AD) physical damage (each additional enemy hit increases damage by 25%). Gains a shield that absorbs 350(+90% of AD) damage and increases movement speed by 50% for 2 seconds.||Cooldown: 8 Seconds||0|
|Sword Propel||Butterfly throws her sword, dealing 200(+60% of AD) physical damage to enemies in its path. The first enemy takes 1.5 times damage and is slowed by 50% for 1.5 seconds. Hitting an enemy will increase her attack speed by 25% and critical chance by 10% for 5 seconds (up to two stacks.||Cooldown: 6 Seconds||0|
|Backstab||Butterfly blinks behind the target enemy (cannot be targeted), dealing 400(+90% of AD) physical damage (if target is marked, deals additional true damage equal to 12% of lost HP) and marks the enemy for 3 seconds. When the mark expires, Butterfly recovers HP equal to 35% of damage dealt to the target (10% for non-hero units). If the target dies, it will immediately reset her Ultimate's cooldown. 3 seconds after hitting the target, all normal attack damage taken by her is reduced by 50%. Marking targets from normal attacks will also reduce the cooldown of Ability 1 and 2 by 1 second. Auto-lock now prioritizes enemy heroes with the lowest HP ratio.||Cooldown: 18 Seconds - 15 Seconds - 12 Seconds.||0|
Tip: Make sure to save up on Assassin's Marks before entering the battle.
Lore[edit | edit source]
The Butterfly took a deep breath, and her palms broke into a sweat. This time her task was to locate and annihilate the enemy in the dark and narrow corridor. The target could escape at any moment, and she only had a few clues. As if celebrating the occasion, little Halloween pumpkin lamps hung on every door in the long corridor, seemingly for the Monster Festival.
The Butterfly had a very keen sense of intuition; only one of the doors was not locked. A dim light came from inside through the half-shut door--obviously, it was meant to tell passersby that there was no one inside. She drew closer to the door slowly, and a beefy figure gradually came into sight from the darkness, just as she had anticipated. Her target saw her at the same time she spotted him. He wasn't empty-handed; the hunting-knife in his hand frightened her.
"I don't think I'll lose when it comes to using a knife!"
It was only after years of training that the Butterfly became confident enough about her knife-fighting abilities. A single meter, just enough for her to turn and charge at the enemy. Blade in. Blade out. The figure collapsed.
"Target down. Task completed."
Videos[edit | edit source]
See also[edit | edit source]