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== Attack Items == {| class="wikitable" |- ! Item !! Tier !! Cost !! Attack Damage !! Armor Pierce !! Attack Speed !! Critical Chance !! Life Steal !! Armor !! Max HP !! HP Regen !! Ability Power !! Magic Pierce !! Magic Defense !! Max Mana !! Mana Regen !! Cooldown Speed !! Movement Speed !! Unique Passive |- | Short Sword || 1 || 250 || +20 || - || - || - || - || - || - || - || - || - || - || - || - || - || - || None |- | Dagger || 1 || 290 || - || - || +10% || - || - || - || - || - || - || - || - || - || - || - || - || None |- | Gloves || 1 || 490 || - || - || - || +12% || - || - || - || - || - || - || - || - || - || - || - || None |- | Bloodied Club || 1 || 410 || +10 || - || - || - || +8% || - || - || - || - || - || - || - || - || - || - || None |- | Chain Hammer || 1 || 410 || +40 || - || - || - || - || - || - || - || - || - || - || - || - || - || - || None |- | Cleaving Claymore || 2 || 910 || +80 || - || - || - || - || - || - || - || - || - || - || - || - || - || - || None |- | Arcane Hammer || 2 || 740 || +25 || - || +15% || - || - || - || - || - || - || - || - || - || - || - || - || Speed Up: Normal attacks increase movement speed by 10%. |- | Tempest Blades || 2 || 780 || - || - || +25% || - || - || - || - || - || - || - || - || - || - || - || +5% || None |- | Astral Spear || 2 || 830 || +50 || +60 || - || - || - || - || - || - || - || - || - || - || - || - || - || None |- | Shuriken || 2 || 890 || - || - || +25% || - || - || - || - || - || - || - || - || - || - || - || - || Vital Point: Normal attacks deal additional 20-34 physical damage (scales with hero’s level). |- | Uriel's Brand || 2 || 2020 || +100 || - || - || - || - || - || +600 || - || - || - || - || - || - || - || - || Magic Guardian: When hero’s HP falls below 40%, Uriel’s Brand grants +200 magic defense and summons a Shield that absorbs (500+hero’s level*100) magic damage for 5 seconds. 75-second cooldown. |- | Curse of Death || 2 || 1800 || +100 || - || - || - || +10% || - || - || - || - || - || - || - || - || - || - || Soul Prison: On dealing damage, reduces target’s HP regeneration by 50% for 1.5 seconds. If this is triggered by normal attacks, the duration is extended to 3 seconds. |- | Death Sickle || 2 || 2000 || +60 || - || - || - || - || - || - || - || - || - || - || - || - || +5% || - || Divine Intervention: Prevents damage from a potential killing blow, then increases movement speed by 20% for 1 second. 90-second cooldown. |- | Spear of Longinus || 3 || 2060|| +80 || - || - || - || - || +150 || - || - || - || - || - || - || - || +15% || - || Shatter: Decreases target armor by 50 on hit for 5 seconds. Stacks up to 5 times. |- | Fafnir's Talon|| 3 || 2040|| +60 || - || +30% || - || +10% || - || - || - || - || - || - || - || - || - || - || Dragon’s Breath: Normal attacks deal additional damage equal to 8% of target’s current HP. |- | Claves Sancti|| 3 || 2000 || +100 || - || - || +30%* || - || - || - || - || - || - || - || - || - || - || - || Gift of the Swift: After dealing a critical hit, movement speed increases by 3 per hero's level. Lasts for 1.5 seconds (only effective when using a ranged hero). Critical Chance +30% (does not stack). |- | Muramasa || 3 || 2020 || +75 || - || - || - || - || - || - || - || - || - || - || - || - || +10% || - || Stab: Armor Pierce +40% |- | The Beast || 3 || 1740 || +100 || - || - || - || +25% || - || - || - || - || - || - || - || - || - || - || None |- | Omni Arms || 3 || 2150 || +70 || - || +15% || - || +10% || - || +500 || - || - || - || - || - || - || +10% || - || Elemental Power: After using an ability, the next normal attack within 5 seconds deals 100% more physical damage. 2-second cooldown. |- | Slikk's Sting || 3 || 2050 || - || - || +30% || +20% || - || - || - || - || - || - || - || - || - || - || - || Hurricane: Increase critical damage by 50%. |- | Fenrir's Tooth || 3 || 2950 || +200 || - || - || - || - || - || - || - || - || - || - || - || - || - || - || Fenrir's Tooth: Increases all damage dealt by 30% when the target's HP is below 50%. |- | Blitz Blade || 3 || 2020 || +60 || - || +30% || - || +10% || - || - || - || - || - || - || - || - || - || +5% || Chain Lightning: Every 8 seconds, the next normal attack triggers a chain lightning that deals 150 (+20% attack damage) physical damage. Each normal attack also carries Life Steal and reduces cooldown by 1 second on hit. |- | Devil's Handshake || 3 || 2070 || - || - || +30% || +20% || - || - || - || - || - || - || - || - || - || - || +5% || Flame Wrath: Normal attacks increase attack speed by 10% for 2 seconds. Stacks up to 5 times. |- | Rankbreaker || 3 || 2020 || +110 || - || - || - || - || - || - || - || - || - || - || - || - || - || - || Windwalk: Increases movement speed by 10% after exiting battle. Break: Increases armor penetration by 40 (+10 per level). |- | Item || Tier || Cost || Attack Damage || Armor Pierce || Attack Speed || Critical Chance || Life Steal || Armor || Max HP || HP Regen || Ability Power || Magic Pierce || Magic Defense || Max Mana || Mana Regen || Cooldown Speed || Movement Speed || Unique Passive |}
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