The Gilded
Introducing[]
Gildur is a tanky mage, who uses long range poking in control abilities, to destroy his enemies!
Story[]
Gildur once had more money than everyone. With assets all over the continent, his family crest sometimes carried more power than the King's order. His wealth earned him the title of "The Gilded."
But material wealth made Gildur feel emptier inside than ever. He tried to numb the emptiness with alcohol and the companionship of beautiful women, but that did not help. That was when the Temple of Light, advocating soul-cleansing, caught his attention.
The ritualistic religion quickly filled the void inside Gildur, but being the calculative person that he is, Gildur realized that the fervor was not any different from his previous endeavors; he was in no hurry to leave though. After experiencing a religious life, he realized it could be potentially profitable. The hierarchy within the Temple gave him more reasons to seek power.
His wealth quickly paved the way for him to rise through the hierarchy and become one of the most powerful men on the continent.
"My ambition for power is like a beast uncaged. I am not done.”
Skills[]
Icon | Name | Description | Mana Cost | Type | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Indulgence | Gildur summons golden shards that stun and deal 100 (+45 per 100 AP) magic damage to every enemy hit. This ability must be channeled and has a maximum duration of 0 seconds. Moving or using another ability after 1 second of channeling will interrupt this ability. | 150 | Magic
Control | |||||||
Attribute | Lvl 1 | Lvl 2 | Lvl 3 | |||||||
Base Damage | 100 | 130 | 160 | |||||||
Cooldown | 42 | 35 | 28 | |||||||
Extravagant | Gildur launches molten gold that explodes upon contact with an enemy, stunning and dealing 300 (+150 per 100 AP) magic damage to all enemies nearby. | 70 | Magic
Control | |||||||
Attribute | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Lvl 6 | ||||
Base Damage | 300 | 350 | 400 | 450 | 500 | 550 | ||||
Cooldown | 10 | 9.4 | 8.8 | 8.2 | 7.6 | 7 | ||||
Siege | Gildur charges forward, dealing 90 (+79 Lvl 1 / +5 per Lvl / +139 Lvl 15) (+45 per 100 AD) (+45 per 100 AP) physical damage to enemies in his path. His next normal attack becomes Midas Touch. | 70 | Physical | |||||||
Attribute | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Lvl 6 | ||||
Base Damage | 90 | 100 | 110 | 120 | 130 | 140 | ||||
Cooldown | 10 | 9 | 8 | 7 | 6 | 5 | ||||
Midas Touch | Every 4th normal attack knocks back targets and deals 264 (Lvl 1) (+15 per Lvl) 463 (Lvl 15) (+100 per 100 AP) magic damage. Additionally, Gildur gains a shield for a short period of time when he uses any of his abilities. | Magic
Control |
Hero Guide[]
Gildur's Indulgence is extremely easy to interrupt. Only use it when you're sure that it will connect. Extravagant can be used from afar, making it great to use as an opener or for ganking.
|
Position: Bot Lane / Solo Lane / Mid Lane |
Advantages: A kit full of crowd control spells. |
Disadvantages: His ultimate can be canceled by a stun / knock up. |
Playstyle: Patient, Aggressive |
Counter: Chaugnar, Veera, Superman |
Arcana: Violate, Devour, Flurry
|
Pro Build |
| ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Highest Winrate Build |
| ||||||||||
Most Popular Build |
|
Videos[]
Gallery[]
See also[]
|