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The Archangel

Lauriel
Lauriel Avatar.png
Mage / Assassin
Statistics
Max HP: 3019
Armor: 87 / 12.6%
Magic Defense: 50 / 7.6%
Attack Damage: 167
Ability Power: 0
Max Mana: 490
Movement Speed: 340
Magic Pierce: 0 / 0%
Attack Speed: 0
Critical Chance: 0
Critical Damage: 200
Life Steal: 0
Magic Life Steal: 0
Cooldown Speed: 0
Attack Range: Long Range
Resistance: 0
HP Per 5 Seconds: 43
Mana Per 5 Seconds: 17
Max Energy: 0
Regen Energy Per 5 seconds: 0

Introducing[]

Lauriel is a iconic mage with a exceptional mobility. Her passiv deals true damage, which disable the enemies magic defense against her. The health recovery allows Lauriel to survive longer in battles. Lauriels trump card is her magic circle, with a great amount of cooldown reduction. It is not a wise choice to challenge Lauriel within it!

Story[]

"Above the Heavens, she stands beside the throne of the Great Ones. Lauriel spreads her six majestic wings and soars." 

Lauriel was the guardian of the Temple of Light and the spiritual leader of its followers. Devoted to her task, she kept an endless vigil within the Temple directing her power against the encroachment of darkness. She devoutly obeyed the words of the Great Ones and was thereby imbued with their almighty power. She was their herald, spreading truth to the Great One's followers, in whose eyes, she was the embodiment of their Grace and Righteousness. 

The sincerity of Lauriel's belief gave her unrivaled power and, for a while, wielded control over reincarnation itself. During that time, the rebirth, resurrection, and guidance of souls through reincarnation were all under Lauriel's control. The flapping of her wings would bring new life into being, while the closing of her wings would throw life into yet another cycle of toil. 

While doing battle with the army of the Fallen, the followers once witnessed Lauriel spreading her wings and charging the enemy ranks. The lightning she summoned arched and sliced through the demonic horde in a single blow. The forces under her command were then fearless in their mission of vanquishing the army of the Fallen. 

"I will blow the horn of judgment at the end of days!" 

Skills[]

Icon Name Description Mana Cost Type
Ult smite.png Smite Lauriel summons a Judgment Circle that lasts 12 seconds, dealing 210 (+0) magic damage both when the circle appears and fades. Also reduces the cooldown of The Wheel and Blink when she is in the circle. 80 Magic
Attribute Lvl 1 Lvl 2 Lvl 3
Base Damage 210 245 280
Cooldown 40 35 30
2 blink.png Blink Lauriel charges towards the target direction, becomes invincible for a short period, and summons 3 energy orbs to attack nearby enemies, dealing 175 (+0) magic damage with each attack. Ability cooldown is reduced by 4 seconds when it hits enemies. 50 Magic
Attribute Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Base Damage 175 190 205 220 235 250
Cooldown 10
1 the-wheel.png The Wheel Lauriel summons the divine light, dealing 215 (+0.6AP) magic damage to enemies. The path lights up shortly after and deals the same amount of magic damage again. 50 Magic
Attribute Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Base Damage 215 260 305 350 395 440
Cooldown 5
Passive divine-punishment.png Divine Punishment Enemies hit by Lauriel's abilities become marked. Every 4 marks trigger an explosion that deals 160 (+0) true damage to nearby enemies and slows their movement speed by 50% for 1 second. Lauriel also recovers 110 HP after the explosion. True

Control

Hero Tips[]

Lauriel's Smite allows her to keep using other abilities in rapid succession. This is extremely valuable and can keep her safe. Make sure Blink hits an enemy when you unleash it to reduce its cooldown.

Videos[]

Gallery[]

See also[]

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