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The Insatiable

Omen Avatar.png
Max HP: 3370
Armor: 100 / 14.2%
Magic Defense: 50 / 7.6%
Attack Damage: 168
Ability Power: 0
Max Mana: 0
Movement Speed: 390
Magic Pierce: 0 / 0%
Attack Speed: 0%
Critical Chance: 0%
Critical Damage: 200%
Life Steal: 0%
Magic Life Steal: 0%
Cooldown Speed: 0%
Attack Range: Melee
Resistance: 0%
HP Per 5 Seconds: 51


With his ability to trap heroes and force them to fight him, Omen is the nightmare of squishy heroes who need to move around to be effective. If you encounter him alone, better run!


"Death reigns eternal!"

Omen the Insatiable was a killing machine. He was born from the deepest, darkest depths of the demon abyss, a place as cold and soulless as he. Even demons born of the same abyss refused to stand by him, fearing that his chill would wipe them away.

Despite this, Omen rarely graced the stage of war. For Omen lived only to kill - not just his enemies, but fellow demons and the Lokheim fighting alongside him. All who could use him, feared him. Suffice to say, he was a loose cannon nobody wanted.

The leader of the Lokheim, Maloch, was at a loss. He understood Omen was the physical manifestation of the Lokheim's desire to kill, and that retribution would be swift should he try to leash Omen's abilities. In the end, Maloch could only hide Omen away in the abyss. There he stayed, forgotten, until Arduin's army invaded Maloch's ranks.

Maloch was badly injured and Veera was busy leading what was left of their army against Arduin's main forces. Neither had the energy to spare to defend themselves against Arduin's reinforcements. In desperation, Omen was awakened from his deep slumber, unleashing the murderous desires suppressed for many years. Omen stood alone on the passage of frost, fighting off every last member of Arduin's army. No tales of this battle were ever shared as there was no one left alive to tell them.

Satiated, Omen once again found peace. But tales of his return soon spread across the land.

"He's the physical manifestation of the abyss! The bringer of senseless wars and gruesome murders!"


Icon Name Description Type
Deaths Embrace.png Death’s Embrace Omen. rushes forward and deals 300 (+201) physical damage to the first enemy hero he runs into. He then summons a plasma sword that curses the target for 5 seconds. While cursed, the target deals less damage with attacks and cannot leave the sword’s area. Physical


Attribute Lvl 1 Lvl 2 Lvl 3
Base Damage 300 400 500
Cooldown 40 35 30
Untouchable.png Untouchable Omen. enters a state of heightened awareness and gains damage reduction, while increasing his movement speed for 2 seconds. In this state, Omen can reflect normal attacks, dealing physical damage to the attacker, decreasing their movement speed by 50%, and adding any bonus normal attack effects from Omen’s equipped items or buffs. Each attacker can only have their attacks reflected once. Physical


Attribute Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Movement Speed Bonus 25% 28% 31% 34% 37% 40%
Damage Reduction 40% 44% 48% 52% 56% 60%
Cooldown 11
Deaths Beckon.png Death’s Beckon Omen. uses his blade to pull all enemies in front of him closer, dealing 200 (+134) physical damage and slowing their movement speed. Physical


Attribute Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Base Damage 200 240 280 320 360 400
Slowdown Duration 1.5 1.7 1.9 2.1 2.3 2.5
Movement Speed Reduction 25% 30% 35% 40% 45% 50%
Cooldown 8
Thirst.png Thirst Every time Omen hits an enemy with a normal attack, he gains one Thirst point. After reaching five points, Omen increases his movement speed and his attack speed for 5 seconds. His strengthened normal attack will also deal 60 true damage and reduce the cooldown for Death’s Beckon and Untouchable by 1 second. Omen’s third normal attack triggers a second hit that deals 50% damage. The counter is reset after reaching 5 points of Thirst and after coming out of Thirst. True

Hero Tips[]

Before engaging the enemy team, try to activate Omen's passive by attacking monsters or minions. Use Untouchable on ranged enemy heroes to reduce their movement speed and reveal their location to allies.



See also[]