The Imbued
Riktor | |||||
---|---|---|---|---|---|
Riktor | |||||
Specs | |||||
Class: Warrior / Assassin | |||||
Role: Mobility / Finisher / Semi support | |||||
Stats | |||||
Gold: | 18888 | ||||
Vouchers: | 1199 | ||||
Base HP: | 2886 | ||||
Armor: | 130 / 17.8% | ||||
Magic Defense: | 80 / 11.7% | ||||
Attack Damage: | 170 | ||||
Ability Power: | 0 | ||||
Armor Pierce: | 0 / 0% | ||||
Magic Pierce: | 0 / 0 % | ||||
Attack Speed: | 0 % | ||||
Critical Chance: | 0 % | ||||
Critical Damage: | 200 % | ||||
Life Steal: | 0 % | ||||
Magic Life Steal: | 0 % | ||||
Movement Speed: | 0 | ||||
Cooldown Speed: | 0 % | ||||
Attack Range: | Melee | ||||
Resistance: | 0 % | ||||
HP Per 5 Seconds: | 0 | ||||
Max Mana: | 0 | ||||
Mana / 5 sec: | 0 | ||||
Spotlight Video | |||||
"As long as I live, the world will not forget us"
Riktor is one of the Heroes in the game Arena of Valor, classified in the categories of warrior and assassin. He is known as Richter in Asia.
Profile[]
- Date of Birth: June 18
- Place of Birth: Norman
- Height: 183cm
- Age: ???
Lore[]
“Hey, dude, have you seen a demon before? I mean, an actual demon, the one that can think and speak.”
“Of course I have.”
“Really? What does it look like?”
“Well, I didn’t see it clearly. I was in a battle with it. It bashed my head with a hammer so hard that I fainted. When I woke up, the battle had ended already.”
“Haha, no wonder they call you Riktor the Boaster! You look hilarious when you act serious.”
“Boaster? Hey, I wasn’t boasting!” Riktor muttered, taking a consoling sip of the bitterly sour malt from his hip flask.
He was telling the truth.
As a former Demon Hunter, Riktor used to battle with real demons alongside his comrades. This group of super warriors was modified with Abyssal Essence, which significantly enhanced their individual strength and stamina to a whole new level. Thus, the warriors were enabled to directly confront the demons.
It was the glorious era of demon hunting. In regions where mobs of dark creatures wrecked havoc on, the Demon Hunters were highly respected by the people, even more so than any legion. However, with the occurrence of the Descendants and the emergence of “War of Purification”, the Demon Hunters, who were closely related to the Descendants, were in jeopardy.
Even though they passed a series of magic examinations, their damaged reputation was beyond saving. In the end, all Demon Hunters were enlisted in the army and deployed at the front line in the South. They pledged allegiance to the right side by sacrificing themselves in the war with the abyssal force. Riktor is one of the few surviving Demon Hunters.
Upon the review and evaluation by the Magic Committee, Riktor was allowed to return to the human community after the war. With him were the salaries he had been saving and several hundreds of the military badges of his passed fellows. He knew that what his comrades sacrificed and achieved would remain in this world as long as he stayed alive.
“The past is even more addictive than alcohol!” Riktor awoke from his nostalgic dreams to find out his hip flask was running dry. Gently he tugged it in his pocket, for he had to ration the remainder before he reached the supply depot. Otherwise, the lonely, long nights would be unbearable. At that moment, he prayed that the loathsome creatures lurking in the dark would reveal themselves at once, so that he could finish his duty of “demon hunting” as soon as possible.
Nowadays, Riktor works as a freelance mercenary. Seven days ago, he joined a caravan that had been stalked by the dark creatures for days by disguising as a lost member of his own group. What truly attracted the evil creatures was a wealth of Magic Ores from the great desert in the west inside the truck driven by eight mounts.
At first, the mercenaries of the caravan did not get along with the clumsy Riktor. After Riktor handed out a small packet of silver, they gladly welcomed him. For them, silver is almost as precious as gold. That is why when Riktor volunteered to take the watch at night, the chief declined his request and asked him to go to bed, reassuring him, “On this trade route, no one dares to mess with us.”
“It’s not humans that I’m concerned!” Riktor murmured, taking out a silver again. He whispered to the chief, “No one wonders where you are at this time of the night. Why don’t you take some rest now to save some energy for the day?”
Just like that, Riktor “paid” his way to take on the night shift. Yet, he was still a rookie, so the chief sent Layne to keep him company. Riktor did not care at all. In fact, he completely immersed himself into the dark night.
“How much longer can you hide?” Riktor gazed at the bonfire, talking to himself. All out a sudden, a gust of wind blew in, as if answering Riktor’s question. Temperature around the campsite plummeted, and Riktor realized that the prey he had been awaiting was about to show up.
The abrupt changes in the environment awoke the mercenaries. They were not as sensitive to the dark creatures as Riktor, but years of experience in battle had granted them an acute sense of danger. When they came out of the camp, fully armed, they witnessed a nightmarish scene: Riktor, swinging his sword, was battling with a swarm of horrific dark creatures.
“Although the title of Demon Hunter no longer exists, I never forget my responsibilities as a Demon Hunter!” Riktor took a look at the prey in front him, mumbling, “I know that you’d never forget the danger and horror this title brought to us. No matter what, I’ll not walk away.”
He pointed his sword to the sky, as if the Goddess of Light tore the darkness apart with her finger.
“I fight where the darkness befalls!”
Skills[]
Icon | Name | Description | Cooldown | Mana Cost |
---|---|---|---|---|
Battle Instinct | Riktor adapts to the environment and gains a buff after staying on a type of terrain for more than 1.5 seconds. His movement speed increases by 50% for 0.5s when changing from one terrain to another.
Bush: Recovers 2% of lost HP per second Riverbed: Increases movement speed by 20% Road: Increases armor and magic defense by 12% |
Passive | ||
Jungle Strike | Riktor dashes forward, dealing 20-120 (+40%of AD) physical damage , then he deals another 50-300 (+100%of AD) physical damage. The cooldown is reset when the skill hits a target (can only be triggered once every 3s). His next normal attack has a dash effect and deals additional (125%of AD) magic damage.
On Road: Increases attack speed by 30%-60% for 3s when hitting an enemy hero. In the Bush: Knocks up the enemy for 0.75s and deals physical damage equal to 3% of the target's max HP (+1% for every 80 additional attack damage) (up to 500 on wildlings) and slow them In the Riverbeb: Increases dashing distance and deals additional physical damage equal to 5% of the target's lost HP (+1% for every additional 60 attack damage) (up to 500 on wildlings). |
8s | NA | |
Retaliate | Riktor gains damage immunity for 0.75s and is slowed by 50% during this time (the skill can be interrupted by control effects other than immobilized and slowed like stun, supress, knock away and knock back). After this state ends, he deals 200-400 (+100%of AD) physical damage to nearby enemies. This skill can be stored up to 2 times (15s-10s).
When on Road: He is not slowed, and each hit on heroes restores 10% lost HP (up to 3 times). When in the Bush: He deals an additional 150-300 (+75%of AD) physical damage. When in the Riverbed: His attacks knock back enemies for 0,2s and stun them for 0,3s |
5s-2s | NA | |
Mark of the Hunter | Riktor creates a field around himself, dealing 45-105 (+12%of AD) true damage to nearby enemies every 0.5s, and slowing them for 5s. After taking damage 5 times, enemies take an additional 250-650 (+90%of AD) true damage and are silenced for 1s. | 40s-30s | NA |
Armoury[]
Equipment[]
Arcana[]
Recommended Arcana for Riktor:
- Onslaught(10x)
- Assassinate(10x)
- Skewer(10x)
Enchantment[]
Skins[]
Videos[]
Balance changes[]
Trivia[]
- DDth Month YYYY — introduction of HERO.
See also[]