Arena of Valor Wiki
Advertisement

The Ronin

Ryoma
Ryoma Avatar.png
Warrior / Assassin
Statistics
Max HP: 3150
Armor: 96 / 13.7%
Magic Defense: 50 / 7.6%
Attack Damage: 165
Ability Power: 0
Max Mana: 0
Movement Speed: 390
Magic Pierce: 0 / 0%
Attack Speed: 0
Critical Chance: 0
Critical Damage: 200
Life Steal: 0
Magic Life Steal: 0
Cooldown Speed: 0
Attack Range: Melee
Resistance: 0
HP Per 5 Seconds: 48
Mana Per 5 Seconds: 0
Max Energy: 0
Regen Energy Per 5 seconds: 0

Introducing[]

My blade has betrayed me. Ryoma's specialty is his ultimate, which has an extremely short cooldown along with his exceptional mobility and explosive damage. All squishy heroes shall tremble before his combo, with a deadly spark!

Story[]

"Don't dwell on the past. Instead, focus on the future." 

Ryoma's father's last words became his motto. As the heir of a samurai, Ryoma not only trained hard, he also studied military strategy. In a training camp where strength was valued above all else, he stood out among his peers. The other children had suffered the same fate as Ryoma: their fathers slain, it fell to them to pick up the mantle and earn glory for their families. 

Ryoma was timid when he was young. This, combined with his peculiar hobby of studying military tactics, made him an easy target for bullies. But Kondo always stood up for him. Kondo had studied under Ryoma's father and wanted to repay the kindness that his family had shown him. With Kondo as his guide, Ryoma became a samurai like his father. 

Their friendship did not last forever, as orders from the military sent them on diverging paths. The courageous Kondo was chosen to become the personal guard of the kingdom's heir apparent, while one of the younger princes chose Ryoma for his cunning. Once fiercely loyal friends, they were now rivals serving their princes. Ryoma would never have guessed that they would eventually become enemies. 

After some time, the aging king passed away while dealing with enemies outside of the kingdom. The princes, both well-trained in the ways of the court, quickly turned on one another. Ryoma, now the chief military strategist for the younger prince, swiftly led the prince's army to several decisive victories. The elder prince, running out of options, concocted a dangerous plan to send Kondo's death squad to assassinate the younger prince. 

The plan appeared to be successful as the squad reached the younger prince's throne without any resistance. Ryoma had anticipated this move from the elder prince, but was shocked to see Kondo and hesitated. Kondo and his squad took advantage of the momentary lapse and sliced through Ryoma's defenses effortlessly. 

By the time Ryoma regained his focus, he could hear his prince's screams as his father's words reverberated in his mind. There was no need to hold onto the past, and at that moment, he decided to give everything he had. 

Sword in hand, Ryoma sliced through every single soldier that dared come near the prince. It was Kondo's turn to be surprised, but he had no choice but to press on. Kondo's attacks became sharper and more deadly as he taunted Ryoma. The duel ended when both launched one final attack. Ryoma buried his sword into Kondo's chest, but Kondo's blade had stopped at the last second, inches from Ryoma's throat. 

"Why?" Ryoma was confused. "I was always an orphan," said Kondo, "I never had anyone other than you and my teacher. He'd be proud of y..." Before Kondo could finish his sentence, Ryoma burst into tears. 

After burying Kondo, Ryoma snapped his blade in half and buried it with Kondo. He vowed to never again use his right hand, the hand that killed Kondo. He picked up Kondo's naginata and walked away. 

"Glory and honor? The samurai code? That's none of my concern. From here on, Ryoma and Kondo are one, and we will start a new life." 

Skills[]

Icon Name Description Type
link=https://arenaofvalor.gamepedia.com/File:Spectral Ire.png Spectral Ire Ryoma furiously stabs with his naginata, inflicting up to 4 instances of damage on enemies. Every hit deals 130 (+0.7AD) physical damage. For each stab that damages an enemy hero, Ryoma regains 70 (0.35AD) HP (no additional HP gained for hitting multiple enemies with one stab). Physical
Attribute Lvl 1 Lvl 2 Lvl 3
Base Damage 130 180 230
HP Regen 70 100 130
Cooldown 12 11 10
link=https://arenaofvalor.gamepedia.com/File:Wailing Blade.png Wailing Blade Ryoma unleashes a phantom blade that deals 320 (+2AD) physical damage to the first enemy and 50% damage to subsequent enemies on the path. Enemies at the end of the path will be stunned for 0.75 seconds. Physical

Control

Attribute Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Base Damage 320 360 400 440 480 520
Cooldown 10 9.5 9 8.5 8 7.5
Pinwheel.png Pinwheel Ryoma leaps backwards while extending his naginata, dealing 250 (+1.25AD) physical damage to surrounding enemies. If Ryoma damages an enemy hero, then Pinwheel's cooldown is reduced by 3 seconds. This effect is not stackable. Physical
Attribute Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Base Damage 250 300 350 400 450 500
Cooldown 8
Naginatajutsu.png Naginatajutsu Every 5 seconds, Ryoma's next normal attack unleashes a shadow blade that has a longer range and deals (1.2AD) to each enemy hit and reduces enemy movement speed by 50% for 2 seconds. Enemies hit by the shadow blade at the outer border of the range will suffer an additional 50% physical damage. Physical

Control

Hero Tips[]

Keep a distance between Ryoma and his enemies to fully exploit his damage output. If you find yourself too close to your enemies use Pinwheel to open some space.

Videos[]

Gallery[]

See also[]

Advertisement