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The War Hammer

Class: Tank / Warrior(Brawler)
Role: Mobility / Healer
 Lvl 1  Gain Lvl 15
HP 3620 +278.3 7266
Mana 0 +0 0
Attack Damage 173 +10.6 321
Attack Speed 0% +2% 28%
Armor 146|19.5% +22.1 409
Magic Defense 80|11.7% +8.5 169
HP / 5 sec 57 +67 119
Mana / 5 sec 0 +0 0
Movement Speed 380
Attack Range Melee
Spotlight Video


Taara excelled at being exceptionally tanky. While still able to deal considerable amount of damage!


The Iron Mountain Range laid at the northern tip of the land, surrounding the Holy Hall like an iron wall. This renowned mountain range was known for its deposits of metal ore, which served as the main source of income for the Holy Hall.

As a group of people indigenous to the region, the Holy Hall directly governs over all of their faithful followers. The tribe led by Taara achieved many feats in the warring era. Though they lack the necessary crafting skills for fine weapons, they held their crudely-made hammers in valiance and smashed down on the invading Fallen at the foot of the mountains. Bloodbath after bloodbath, Taara's tribe paid dearly. However, even on the verge of losing the entire Iron Mountain Range, surrender never entered Taara's mind.

On the day of the resurgence of light, Taara and her tribesmen held a great festival. They lit the furnace deep in the mountains and celebrated with pillars of raging flames. Thane's messengers came at this time, announcing the order of the new king; due to Taara's valiance in the war, she was conferred a noble title. This meant she now owned a wealthy piece of land in the new kingdom and her tribe was finally able to escape the life of material shortages and hard mining work.

However, before Taara could plan her transition, Gildur's fury had spread to the Iron Mountains. As the Holy Hall's financial officer, Gildur knew that population meant production capacity, and he would not allow Thane to destabilize the cornerstones of the Order. Thane's messenger was exiled, and Taara was regarded as a traitor to the faith and imprisoned. In addition, the taxes for her tribe would be doubled for the next ten years as a punishment.

Having the ground collapse beneath her, she fell from heaven straight into hell and endless torment. Veera, who had been spying from the dark, seized the chance to rescue Taara, leaving her with these words: False gods fail you in light; why not embrace true darkness? Disappointed by the Holy Hall, Taara submitted herself to the abyss. She was willing to be baptized by frost fire, and commit her soul to a dark will.

"I rely only on the power I can hold in my hands!"


           Icon            Name Description Mana Cost Type
Steeled Focus.png Steeled Focus Taara unleashes her potential, regenerating 8% of HP every second for 5 seconds and increasing her movement speed by 30%, and gets 80 Armor and 40 Magic Defense. 0
Attribute Lvl 1 Lvl 2 Lvl 3
Base Damage 200 275 350
Cooldown 30 25 20
Whirlwind.png Whirlwind Taara swings her hammer in circles, dealing 150(+4) physical damage and the target's max HP 4(+0.5% of bonus AD)% true damage twice to each enemy within range. 0 Physical
Attribute Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Base Damage 150 180 210 240 270 300
Cooldown 9
Colossal Smash.png Colossal Smash Taara leaps into the air and smashes the ground with her hammer, dealing 200(+100% of AD) physical damage to enemies within range and slowing their movement speed by 60% for 2 seconds. 0 Physical


Attribute Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Base Damage 200 250 300 350 400 450
Cooldown 11 10.4 9.8 9.2 8.6 8
Fighting Spirit.png Fighting Spirit Gains 3-6 attack damage (scales with hero level) for each 1% of HP lost. 4% (ability 1)/ 8% (ability 2 and 3) of current HP is consumed on ability use, but 6 % of lost HP is restored aver 3 seconds. Passive

Hero Guide[]

When Taara's HP is low, her attack damage increases dramatically. Avoid using Steeled Focus when she has full HP as it does not take full advantage of the HP regeneration effects. Taara can leap over walls and other obstacles with Colossal Smash, so you can use this to surprise enemies.

Position: Solo Lane
Advantages: Her ult makes her regenerate a lot of HP, very tanky.
Disadvantages: Near no CC on her kit.
Playstyle: Agressive, Farm
Counter: Raz, Aleister, Azzen'Ka
Arcana: Onslaught, Benevolence, Skewer

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See also[]