Teeri was born into a poor family that lived in the Free Federation. Despite being the youngest child in the family, she was shunned by her parents and neighbors for her innate pair of starry eyes and empathic abilities. Only her siblings were willing to take care of her. Yet, her biological parents sold her to a married couple who yearned for a child of their own and resided in the Kingdom of Okka. Under the meticulous care of her adoptive parents, Teed grew up carefree. During her visit to the kingdom, Lauriel discovered the talented Teeri and brought her back to Veda to be made into an agent
Now, Teeri, a chaser of the light, is actively taking on missions in Athanor and doing whatever she can to het others walk out of their darkness.
Teeri is a special agent of Veda's Eye of Light.
As opposed to using her abilities, Terri prefers others to confide in her out of their own accord.
Whenever Teeri is free, she'd return to her adoptive parents and train to be a priestess.
Teeri wiIl sometimes join in missions with the Light Chasers, but not at an agent.
Teeri is unable to see the emotional colors of certain people, like that of Ilumia.
Skills[]
Icon
Name
Description
Mana Cost
Type
Fos's Ring
When Teeri's normal attack or skill hits multiple enemies 3 times, her subsequent normal attacks deal additional 45(+11/lv) physical damage, and her next enhanced normal attack dose not reduce her stored attacks for 3s.
This skill enters an 8s cooldown after it is triggered
Physical
Buff
Comet Strike
Teeri fires bullets at max 5 targets within range (if more than 5 targets the heros will be targeted first). Each bullet deals 275(+50%AD) physical damage (subsequent bullets will only deal 20% damage when they hit the same unit) and marks the target, slowing marked units by 30% for 1s.
45
Physical
Slow
Attribute
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Lvl 6
Base Damage
275
305
335
365
395
425
Cooldown
8
Piercing Heart
Terri enhances her normal attack 4/5/6 times (+1/2 skill lv) and its range is increased. After her normal attack hits a unit (up to 2 units within a distance of 12m), it flies backwards for a certain distance before turning back, dealing 80% physical bonus physical damage (subsequent hits on the same target deal 40% of damage) to units it hits. Whenever a normal attack hits multiple units, it reduces the current max cooldown time of skill 2 by 5%. If a hit target has been
marked by skill 1, the mark will be transmitted to units subsequently hit. Meanwhile, Teeri increases her movement speed by 90%, which diminishes to 20% within 1s, for 4s
Enhanced attacks can only be maintained for 10s.
60
Movement
Area DMG
Attribute
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Lvl 6
Base Damage
Cooldown
14
13.6
13.2
12.8
12.4
12
Glowing Redemption
Teed throws her weapon in the target direction, and every time it hits an enemy hero, its distance will be extended before returning, dealing 450 (+55%of AD) physical damage to enemies in its path while revealing enemy heroes for ls. For every enemy hero hit, it'll deal an additional physical damage equal to 5% of target's lost HP while returning (up to 15%). Her weapon will return immediately when touching the edge of terrains.