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The Joker
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The Joker
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==Skills== {| class="wikitable" !Icon !Name ! colspan="7" |Description !Mana Cost !Type |- | rowspan="4" |[[File:Canned_Laughter.png|frameless|link=https://arenaofvalor.gamepedia.com/File:Canned_Laughter.png.png]] | rowspan="4" align="center" |[[Canned Laughter|'''Canned Laughter''']] | colspan="7" |The Joker rushes towards the target, stuns the target 0,5s and attaches a canister of laughing gas to them before spinning back to his original position. He gains super armor during this time. The canister explodes, dealing 530 <span style="color:#f18d00">(+240%of AD)</span> <span style="color:#ca3939">physical damage</span>. The gas released reduces the target's movement speed by 50% for 2s. The Jokers attack speed is then increased by 50%-100% for 4s. | rowspan="4" align="center" |100 | rowspan="4" align="center" |<span style="color:#ca3939">Physical</span> <span style="color:#00c167">Control</span> |- !Attribute ! colspan="2" |Lvl 1 ! colspan="2" |Lvl 2 ! colspan="2" |Lvl 3 |- |Base Damage | colspan="2" |530 | colspan="2" |715 | colspan="2" |900 |- |Cooldown | colspan="2" |20 | colspan="2" |17 | colspan="2" |14 |- | colspan="11" | |- | rowspan="4" |[[File:Pick_a_Card,_Any_Card.png|frameless|link=https://arenaofvalor.gamepedia.com/File:Pick_a_Card,_Any_Card.png]] | rowspan="4" align="center" |[[Pick a Card, Any Card|'''Pick a Card, Any Card''']] | colspan="7" |Using his cunning and guile, The Joker removes all slowdown effects on him and gains <span style="color:#ca3939">30%</span> movement speed as well as immunity to <span style="color:#ca3939">physical damage</span> for 2 seconds. | rowspan="4" align="center" |80 | rowspan="4" align="center" | |- !Attribute !Lvl 1 !Lvl 2 !Lvl 3 !Lvl 4 !Lvl 5 !Lvl 6 |- |Movement Speed Increase |30% |36% |42% |48% |54% |60% |- |Cooldown |13,5 |12,8 |12,1 |11,4 |10,7 |10 |- | colspan="11" | |- | rowspan="4" |[[File:The_Killing_Joke.png|frameless|link=https://arenaofvalor.gamepedia.com/File:The_Killing_Joke.png]] | rowspan="4" align="center" |[[The Killing Joke|'''The Killing Joke''']] | colspan="7" |The Joker launches a powerful rocket that deals 365 <span style="color:#f18d00">(+180of AD)</span> <span style="color:#ca3939">physical damage</span> to enemies in its path, but each subsequent enemy hit reduces its damage by 10%, up to 60%. | rowspan="4" align="center" |50 | rowspan="4" align="center" |<span style="color:#ca3939">Physical</span> |- !Attribute !Lvl 1 !Lvl 2 !Lvl 3 !Lvl 4 !Lvl 5 !Lvl 6 |- |Base Damage |365 |475 |585 |695 |805 |915 |- |Cooldown | colspan="6" align="center" | 5 |- | colspan="11" | |- |[[File:Punch_Line.png|frameless|link=https://arenaofvalor.gamepedia.com/File:Punch_Line.png]] | align="center" |[[Punch Line|'''Punch Line''']] | colspan="8" |Every 10s or when using skill 2, he enhances his next normal attack, causing his next attack to deal additional <span style="color:#ca3939">physical damage</span> equal to 3% of the target's current HP (+1% at Lv.4/7/10/13)<span style="color:#f18d00">(+40%of AD)</span> (up to 700 on wildlings). Up to 5 enhanced normal attacks can be stored, and additional enhanced normal attacks can be stored when skills hit an enemy: 2 additional enhanced normal attacks when skill 1 hits an enemy hero (1 for Function non-hero units) 3 additional enhanced normal attacks when skill 3 hits an enemy target. | rowspan="4" align="center" |Passive | align="center" |<span style="color:#00c167">Control</span> <span style="color:#ca3939">Physical</span> |}
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